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C ha p ter 12 tYING I t t OG e t h e r : D e V e LO p I N G a La r G e r r U B Y a p p LI C a t I O N

5. Now you need to surround the code in each of the event handlers with a call to the CheckCoolDown() method, as follows. If the cooldown has not yet expired, none of

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You re going to call your text manipulation and processing library WordPlay, so create a file called wordplay.rb with a basic class: class WordPlay end Now that you ve got the library s main file set up, you ll move on to implementing some of the text manipulation and processing features you know your bot will require, but that are reasonably application agnostic. (I covered the construction of classes in depth in 6.)

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R2 is the same value as X. Thus, the outcome of a sequence of two XORs using the same value produces the original value. To see this feature of the XOR in ...

Your bot, like most others, is only interested in single-sentence inputs. Therefore, it s important to accept only the first sentence of each line of input. However, rather than specifically tear out the first sentence, you ll split the input into sentences and then choose the first one. The reason for this approach is to have a generic sentence-splitting method, rather than to create a unique solution for each case. You ll create a sentences method on Ruby s String class to keep the resulting code clean. You could create a class method within the WordPlay class, and use it like WordPlay.sentences(our_input), but it wouldn t feel as intuitive and as object-oriented as our_input.sentences, where sentences is a method of the String class. class String def sentences gsub(/\n|\r/, ' ').split(/\.\s*/) end end

Microsoft.Intellipad.FocusBufferViewRight Microsoft.Intellipad.FocusBufferViewUp Microsoft.Intellipad.FocusModeMenu

void corePart_MouseEnter(object sender, MouseEventArgs e) { if (!CheckCoolDown()) { isMouseOver = true; GoToState(true); } } void corePart_MouseLeave(object sender, MouseEventArgs e) { if (!CheckCoolDown()) { isMouseOver = false; GoToState(true); } } void corePart_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { if (!CheckCoolDown()) { isPressed = true; GoToState(true); } } void corePart_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { if (!CheckCoolDown()) { isPressed = false;

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Note The preceding sentences method only splits text into sentences based on a period followed by

whitespace. A more accurate technique would involve dealing with other punctuation (question marks and semicolons, for example).

You can test it easily: p %q{Hello. This is a test of basic sentence splitting. It even works over multiple lines.}.sentences ["Hello", "This is a test of basic sentence splitting", "It even works over multiple lines"]

isCoolDown = true; pressedTime = DateTime.Now; GoToState(true); } } 6. Recall that in step 2 of the Defining Properties and States section, you created a method called OnCoolDownButtonChange(). At that time, you did not place anything

You also need your library to be able to split sentences into words. As with the sentences method, add a words method to the String class: class String def words scan(/\w[\w\'\-]*/) end end p "This is a test of words' capabilities".words

Microsoft.Intellipad.GrammarEditing Environment Microsoft.Intellipad.HelpCommands Microsoft.Intellipad.Indent Microsoft.Intellipad.InsertNewline Microsoft.Intellipad.MakeLowercase Microsoft.Intellipad.MakeUppercase

["This", "is", "a", "test", "of", "words'", "capabilities"] You can test words in conjunction with sentences: p %q{Hello. This is a test of basic sentence splitting. It even works over multiple lines}.sentences[1].words[3]

test This test picks out the second sentence with sentences[1], and then the fourth word with words[3] remember, arrays are zero-based. (The splitting techniques covered in this section were also explained in 3.)

in this method. This is the method that is called whenever there is a notification change to a dependency property. When a change occurs, you need to call GoToState() so the control can reflect the changes, as follows:

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